Rabble Review: Ghost in the Blood

 

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I need to stop putting these off. I write these reviews but can’t be bothered to come onto WordPress anymore. I’m so out of practice. Lorequest needs tending, too… Eventually.

Time for more of Johnathon Moeller’s Ghost series!

 

 

Have fun~

 


 

 

Title: Ghost in the Blood

Series: (Book 3) The Ghosts

Author: Johnathon Moeller

Genre: Fantasy (Sword-and-Sorcery)

Release Date: December 2, 2013

Amazon Score: 3 Stars (would like to give it 2.5)

 


 

 

 

I had decided to give Johnathon Moeller’s Ghost series one more chance before I threw in the towel. And, blow me down, Ghosts in the Blood is a marked improvement of the two previous entries. It’s the first novel in the series that I could give a recommendation to. It still suffers in some areas, most of which aren’t new or shocking for those who read the first two books, but we’ll get to that.

 

Pros: The cast is expanded much beyond the last two Ghosts entries. Newcomers such as Radast and Ducas are a little one-note and gimmicky, but they’re decent enough characters.

-Heroes and villains are both recurring (as in, they return from earlier books), which gives the narrative a more cohesive feel.

-The villain, while similar to the last two, has an actual presence, inspiring a fair amount of both intimidation and mystery.

-Again, the action’s smooth, easy-to-follow, and entertaining. Unlike the last entry, it’s used much more sparingly, so it doesn’t get old.

-The mood is much more atmospheric and dark than the last two entries, showing a growing maturity in the writer’s skills and construction of a cohesive narrative emotion.

 

Con: This book, like the last two, took itself too quickly. However, unlike the last one, it had enough content set up to make it last and remain interesting throughout.

-The world was much more interesting this time, including folklore and cultural flavor; however, neither of these were fully expanded upon.

-The villain, despite her presence and power, met her end to a deus ex machina plot contrivance, which was disappointing.

-Almost none of the other heroes contribute anything meaningful to the plot— that is, most of their actions in the narrative are waiting for Caina to find everything out for them and then following whatever plan she cooks up. At least they have personalities, though. Mostly, anyway.

 

Overall: I’ll probably come back to this series after a break, but at least there’s that; I’ll be coming back to this series I had serious doubts about before. And Ghosts in the Blood, with its refinements and improvements, is the book that singlehandedly did it.

 

 

Ghost in the Blood’s Amazon Link: http://www.amazon.com/Ghost-Blood-Ghosts-Book-3-ebook/dp/B005R9IHV8/ref=sr_1_1?ie=UTF8&qid=1460050426&sr=8-1&keywords=ghosts+in+the+blood

 


 

 

I decided to do a shorter style of review this time- I actually wasn’t as emotionally-invested as I was in the last review. And this is actually a good thing, considering how utterly nonplussed I was with that last entry. I could have been more invested in this story, but we’ll see what happens in the Extended Thoughts. Except that one to be shorter, too!

 

 

Good luck, you brave writer folk!

 

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Extended Thoughts on Ghost in the Flame

 

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I’m back with another Extended Thoughts, this time with Johnathon Moeller’s Ghosts in the Flame. The shorter version is already up, for your reading pleasure.

 

Have fun~

 


 

 

Title: Ghost in the Flames

Series: (Book 2) The Ghosts

Author: Johnathon Moeller

Genre: Fantasy (Sword-and-Sorcery)

Release Date: December 2, 2013

 


 

As per usual, these Extended Thoughts are more rambling than my regular reviews, but that way it’s got more of my true emotion in it- that extra bit of visceral-ness can really help to express just how challenging this book was for me.

 

Oh, and massive spoiler territory. Naturally.

 

I’d like to start off with the main point of my shorter review. And that’s that the one thing you really can’t do to either sword-and-sorcery/adventure works or works in an episodic series— you cannot make them boring boring. It’s the ultimate sin that kills interest much more than bad writing ever could. Around the 60-70% mark in the novel, I was actually becoming angry at how little the narrative was doing, how nonexistent its pacing was, how frustratingly little the characters seemed to develop, and how flat and one-note the world was. It felt like I was reading the clip-notes version of a larger narrative with everything more complicated than throwing knives and bickering about which obvious villain was the actual villain (which was, incidentally, also obvious).

Alright, here we go then, into detail.

So, Kalastus is clearly the main villain and always has been. Pyromancers, relatively early on, were described as being powerful in sorcery and mentally unhinged to the point of madness. There is only one character in the entire novel who fits that description. Kalastus even has instances where he is clearly behaving like a man who has lost most of his mind. While also using very powerful sorcery. But Ark, paragon of intelligence he is, however, only kept suggesting that the Sons of Corazain, the religious cult based around the Saddai fire god that would be such an obvious villain that no self-respecting narrative would have chosen to be primary villain, must be responsible because they like fire or something. His reasoning was flimsy, at best. So, in the end, Caina was right all along and the villain was in the Magesterium, even though the real kingpin was in her face the whole time.

She really isn’t particularly bright, is she? And Ark’s no 9-watt either.

To wrap up what I wanted to say about the book being an awful bore, I remember my own writing, back when I was still getting a handle on the long-hand form of novel writing, being something like this. As in, the plot didn’t so much advance as it went in ever-widening circles, so advancement of the narrative was almost totally accidental or unintentional. I started to get internally enraged every time Caina had yet another dinner to go to or was attacked yet again in the street by the Sons or snuck out at night yet again (and we mustn’t forget to detail exactly what cloths [always the same] she puts on before doing so) to spook people and sneak around.  Naturally, I was almost livid by the time I finished the book. Livid and bored. It was a surreal combination of emotions, none of them good.

To elaborate just a bit further, though, I will say that this book at least had the potential to be an intriguing and interesting entry into the series, mostly in regards to the plot. Caina really only ever did what I outlined above. Her disguise as Countess Nereide was never fully utilized, in that we were never able to see the rest of the city or the culture dominating people’s lives. Caina could have gone to a funeral, library, workshop, dry dock, or out into the countryside instead of just going to dinner every other chapter. Even the religious service Caina attends in the latter half of the book is only used to further the plot, albeit very minimally. Now, for a countess to do some of the aforementioned things would be strange and would likely blow Caina’s cover. Which is why the disguise of Countess NAME needs to go. Immediately. It was already used once in the Child of the Ghosts, it doesn’t need to make a reappearance from here on out. It restricts Caina to doing the same things I just outlined. Or, the Countess shouldn’t be Caina’s only disguise. It’s already long overstayed its welcome. As has her personality and character as a whole. Unfortunately, since I think she’s on the cover of the rest of the 12+ books in the series, I think her removal is a bit of a pipe dream.

But I have a right to dream, darnit!

There are only heroes and villains in Ghosts in the Flame. A character is either good and fights for good or evil and does the opposite. A notable exception to this rule are the handmaidens that follow Caina (disguised as Countess Nereide). But, given their extremely tertiary role, perhaps this is expected. Otherwise, eventually everybody takes a side to either be fully on the side of the good or fully on the side of evil. Naturally, their swift justice (or rewards) is dealt out by the end of the book. I suppose this should leave a fulfilled feeling inside come the book’s conclusion, but since I can be reasonably sure now that each book in the series will essentially be starting anew, I’m grimly expecting what happened in Child of the Ghosts and now Ghost in the Flame to happen all over again.

Ephaeron was one such character who I felt could have offered an interesting personality to the novel. Being a member of the Magisterium, a supposedly entirely-evil and corrupt government composed of magic-users and their ilk, Ephaeron could have very well been an interesting exception to this almost cartoonishly antagonist organization. Ephaeron, from his first appearance in the book, seems level-headed, rational, and not a terrible person. This was probably his first failing. In the Ghosts series, it seems if you aren’t a hero (or tertiary character) and if you aren’t prepared to help the side of good (Read: The Ghosts), you are automatically a villain. There are no neutral characters who are simply flawed individuals who sometimes to do the right thing and sometimes do the wrong thing.

Speaking of the characters, Caina is one of the prime examples I have nowadays for a ‘convenient conscience’ character. That is, one who only seems to have a conscience or regrets about what he/she’s done when it’s convenient to the plot. Caina, in Ghosts in the Flame, has a few moments of emotional pain because of all of the people she’s killed. And, to be fair, she is very adept at killing the regular folk employed as guards or destitute and disenfranchised people who are clinging to their beliefs, now perverted by hatred and rage. And yet, she seems to be much less efficient at actually killing the real villains in charge.

This is exemplified by this exact quote from the book. Brace yourselves:

“’Those men we killed tonight,’ said Ark, his head on the pillow, his eyes staring at nothing. ‘Do you regret it? Does it weigh upon your conscience?’

‘Do I feel guilty about it, you mean?’ said Caina… ‘No. Not at all. We were only defending ourselves. If we had not fought back, they would have killed us both. But do I regret that we had to kill them?’ Caina sighed. ‘Yes, I regret it. Keenly…’”

I had to read that over about three times before I was convinced I didn’t just hallucinate those two paragraphs. Let’s attempt to nevermind the fact that Caina here essentially is saying that she regrets killing people but doesn’t regret it at all, and examine the greater context and consequence of a character like this. I see this kind of ‘convenient conscience’ characters more and more often nowadays since darker fantasy seems  to be in vogue recently. And while there’s nothing wrong with that, a ‘convenient conscience’ character is only that claims to be burdened by all the mass murder he/she commits, but only when the plot demands it. That is, we as readers are only ever assured that the character isn’t an amoral killer because we’re informed otherwise periodically. However, real psychological trauma doesn’t wait for a quiet bit of downtime to reveal itself. Cognitive dissonance, traumatic flashbacks, and crippling feelings of regret can come on at any time and render an individual a shaking, useless mess.

Not like I’m speaking from experience or anything.

Besides that, though, if Caina hates what she has to do, then why doesn’t she find some kind of way to improve her life? I have little sympathy for characters who hate what they do yet make no attempts to change things for the better. And you may (rightly) say, “But the Ghosts are the Emperor’s assassins. How can she not kill people?”

How indeed? Wouldn’t it just be stunning to see what the author could come up with that would astound and bedazzle us with all of his creative cunning? It is possible. And such a thing would bring Caina’s character out of the doghouse of mediocrity it’s in right now.

Also, Caina’s lack of concern for the Saddai beyond a professional level, is a little worrying. I found myself getting frustrated with her for not realizing that the Sons of Corazain were so numerous and rowdy because of their mistreatment at the hands of the Lord Governor. However, no sympathy ever extends to them— fittingly then, Caina has no inner thoughts about the world at large or her own interpretation of it. Oftentimes, it feels like the world of Caina extends about five feet around her in any given direction. While this kind of construction could be used to show a character being out of touch with the world at large, Caina shows no real interest in anything extending beyond her current mission and nothing is given to us, as readers, to make us believe that the author intended her state of mind to be a larger statement on anything. As far as I can tell, the world is just viewed through a pinhole by Caina and, by effect, us readers. This gives everything she does a very sociopathic kind of feeling, as she doesn’t understand anything beyond her mission and immediate danger. And whatever apocalyptic power is now being set against her. A mindset of extremes, I suppose. Though, it doesn’t much help her character any. Or the world around her.

 

Even the basis of the entire plot, the return of a Saddai Ashbringer, an extremely powerful pyromancer, is flimsy. Even re-reading that sentence after writing it, I was shocked at how flavorless it all is on the surface. Pyromancy, the magical art of creating and using fire, is some of the most straightforward and common magic used throughout the collective high fantasy mythos. Casting fire is, to most readers, neither impressive nor intimidating. Now, that preconception can be subverted. In fact, doing so can be a good shock to the readers’ systems, putting them on edge and opening their minds to new ideas. Traditional Western-style dragons, now mostly seen as an intermediate-level challenge for a hero to slay, are sometimes treated in such a way. When separated from the high-fantasy roots, an armoured, fire-breathing winged monster with an insatiable appetite is very threatening. Pyromancy could have been played in much the same way; even magical fire catches, burns, spreads, and devastates just like it does in the real world. So, rather than random acts of lighting people on fire, the pyromancy in Ghost in the Flame could have shattered expectations of something so common in fantasy literature and drawn more real-world parallels to make the plot more compelling.

As a sidenote, I was apparently correct in my last review of Child of the Ghosts; Every primary antagonist from here on out is going to have some kind of world-ending power, which is likely just the pinnacle of the new magical flavour of the day. In Child, it was necromancy and in Flames, it was pyromancy. Ghosts in the Blood will prominently feature blood magic, I bet my best nickel on it.

And I know this is nitpicking, but Rasadda, the city focused on throughout the story, is apparently created almost entirely out of black stone and decorated with obsidian. This is ridiculous, considering its arid, sun-soaked climate. All of that black would absorb the heat from the sun like blacktop and would make the city unbearably hot. It’s nitpicking, sure, but when you’re constructing a totally fictional world, some measure of logic needs to be used to make said world believable.

 

Okay. So that’s about all I have to say about this one. It was a rough ride, make no mistake. However, I’m still holding out hope that the third book will be the saving grace that keeps me reading at least one book later, just to see how Mr. Moeller’s writing style and good writing sense improves over time. Or doesn’t improve, though I’d really rather see him succeed than not.

This is all a little surreal though, considering there’s so many books for the series out, but still. I’ll be there, cheering for the positive change if it comes, even if nobody else is listening.

Because that’s just the kind of person I am!

 

 


 

 

Ghost in the Blood is up next. And I don’t mind saying, seeing as how I’ve heard over half of it now, that it is already a big improvement.

But how big? And it will it be enough? I dunno! I’ll tell you when I’m done!

 

 

Good luck, you brave writer folk!

 

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Rabble Review: Ghost in the Flames

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I’m back. With another entry of Johnathon Moeller’s Ghost series.

Brace for impact, children.

 

Have fun~

 


 

 

 

Title: Ghost in the Flames

Series: (Book 2) The Ghosts

Author: Johnathon Moeller

Genre: Fantasy (Sword-and-Sorcery)

Release Date: December 2, 2013

Amazon Score: 1 Star (would have liked to give it 1.5)

 


 

 

Johnathon Moeller’s Ghost in the Flame, second in the Ghosts series, has committed the ultimate sin of sword-and-sorcery/adventure fantasy literature: it’s boring.  I apologize for being potentially overly-frank with just my opening statement, but I feel it’s within prospective buyer’s best interests to know the real crux of the opposing argument as early as possible. But let’s get more specific.

 

Pros: Ark, a series newcomer, is much more interesting than Caina or anybody else has been up until this point. Take that for what you will.

Like the last entry, the action scenes are all fluid, easy to follow, and quick. Although, they do wear out their welcome about midway through the book.

 

Cons: Caina, an ultimately flat and uninteresting character, is the only perspective in this book. This is a change from the previous installment in the series. I got tired of hearing her voice very early on.

The plot is essentially the same three events happening in a loop until the heroes are smart enough to realize the very obvious answers in front of their faces. Once you see one fight in a street or dinner with a noble, you’ve seen the next eight to come.

As an extension of the above, the heroes are even more staggeringly dim-witted when it comes to missing key and obvious plot details.

The novel has very little beyond its action scenes, which do get old quickly because of the slogging plot.

 

In short, and this is the worst offender of them all, this book is simply boring. It does little to nothing on an emotional level, instead preferring to focus almost entirely on the surface-level events like those previously mentioned. The writing isn’t particularly flawed or difficult to read, it’s that it’s so painfully serviceable in a plot that doesn’t so much go forward as it makes ever-expanding circles until it eventually reaches the end as a result.

A lot of my previous complaints from the last entry in the series are present here, too. The world is malnourished and underdeveloped, and the characters are lackluster, oftentimes being shockingly one-dimensional. Even Ark, the series newcomer, isn’t enough to salvage the novel. Perhaps if every character had his level of development, Ghost in the Flame would be a little more interesting, perhaps even worth a tentative recommendation.

As it stands, though, this is a step backwards from the already-underwhelming first entry.

 

Overall: The first one was better; it’s not a good thing.

 

Ghost in the Flames‘ Amazon Link: http://www.amazon.com/Ghost-Flames-The-Ghosts-Book-ebook/dp/B005G69H5C

 

 


 

 

I feel like I want to give this series one last look before burying it (and possibly myself) for good. I can’t tell if that’s just my inherent optimism getting the better of me or if I’m slowly becoming a masochist. God help me if it’s both!

 

 

Good luck, you brave writer (and reader) folk!

 

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Extended Thoughts: Child of the Ghosts

 

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A double post on the first day I’m back? Amazing! Or totally predictable, since I hinted that I’d be doing this in the last post, the shorter version of this review. And I follow through with my recently-made promises! Because then I won’t have the chance to up and forget…

 

Have fun~

 


 

 

Title: Child of the Ghosts

Series: (Book 1) The Ghosts

Author: Johnathon Moeller

Genre: Fantasy (Sword-and-Sorcery)

Release Date: January 2014


 

 

…Child of the Ghosts, the first novel in Johnathon Moeller’s The Ghosts series, is Mistborn minus anything worth reading. But don’t worry, I won’t be referencing Brandon Sanderson’s Mistborn throughout this, I just thought it was the most pithy and condensed way I could sum up my feelings for Child of the Ghosts

I added that in for continuity’s sake before beginning this Extended Thoughts session, just to keep things relevant. Unlike my original review this one’s going to be a bit more ramble-y as I talk about not only Child of the Ghosts, but the fantasy genre as a whole.

Oh, and spoilers, naturally. Including a very old Harry Potter spoiler too, I guess.

 

Characters and Their Lack Thereof:

There were no characters worth getting invested in, frankly. The story was so uncomfortably fast and slipshod that I, by the end of the book, didn’t remember most of the characters names, anything about their pasts, or their personalities. And unfortunately, most of the characters who I did remember I did not do so fondly. The primary characters, Caina, Halfdan, and Maglarion, all fit neatly into clichés, rendering them totally indistinguishable from the hundreds of other flat fantasy characters I’ve read. The only potential exception to this rule is Laeria Armalas, Caina’s mother.

To summarize: Caina is the clichéd broken young woman who tries to piece her life back together and change her ways when it’s plot-convenient. Otherwise, she’s totally content to slaughter her way through her fellow human beings without a thought, only to lament for a couple of sentences a few paragraphs later. Rinse and repeat. I was originally going to write, ‘…piece her life back together and change what she doesn’t like about herself.’ Except then I remembered that I have no idea what Caina thinks about herself, if she likes herself as a person, or if she’s concerned with how others see her. Caina, by and large, is a vessel to propel the plot forward and to throw knives. So to be honest, whatever trouble she finds herself in (which isn’t much, creating a dry, arid feeling throughout most of the plot) isn’t particularly gripping because I don’t care much about Caina or what happens to her.

Villain’s-wise Maglarion essentially Voldemort, though he’s opposed by a gaggle of assassins collectively holding the idiot-ball instead of a well-organized grassroots movement of concerned, well-fleshed-out individuals. That’s really about it— he desires eternal life and the death of everybody in Malarae for reasons never explained beyond it just being the evil necromancer thing to do instead of going into retirement. Lord Haeron, the walking, ‘hate me, I’m a scumbag with no redeeming qualities,’ character and painfully obvious sacrifice-to-be in Maglarion’s plans, is precisely as described. I mean, when you make a deal with the devil, you end up either getting through into hellfire or fiddled to death. Either way, it’s a predictable (and thus, largely unsatisfying) end.

However, we can turn to Laeria now after quickly poking fun at Halfdan: I actually thought he was dead, considering how clichéd the rest of the book was, I finished the book and quickly forgot what his ultimate fate was so I just assumed he had gone the way of Obi-Wan and Dumbledore. He did not, however, his entire character and fate just escaped my mind mere days after finishing the book.

So, the character of Laeria Armalas, who is, again, Caina’s mother, represented one of the few potentially deep and interesting character-to-character interactions. Being Caina’s mother, who is none-too-happy with her daughter (for reasons unknown, honestly), brings up the potential for an interesting dynamic with the heroine. For some background, Laeria is a magic-user but is singularly untalented. She, according to Caina, had trouble making a goblet float via her own power, so she appealed to Maglarion in order to boost her strength. Furthermore, Sebastian (Caina’s father) fathoms that the reason why she married him was because Laeria had been kicked out of the Magisterium for generally being terrible at magic; she suspected that Sebastian would rise above his current status and become a lord strong enough to force the Magisterium to accept her back.

It was at this point (less than 5% through the novel), that I thought Laeria could be an interesting character: her lack of power, weak sense of self (due to her seeking approval from her magical betters), and tumultuous relationship with husband and daughter opens up an avenue rarely seen in fantasy, especially sword-and-sorcery. It’s all too common for the antagonist to wield some kind of tremendous power and be totally unrelated to the hero aside from the, “You two must fight because one is the hero and one is the villain,” idea of fantasy. Yes, that was a subtle stab at the character of Maglarion. But, for Laeria, what kind of emotional and psychological barriers could we see her overcoming and battling with or even using as a shield against Caina’s eventual revenge? Will Laeria eventually conclude that Maglarion isn’t the master she thought he’d be, creating a parallel between him and Sebastian and causing Laeria to go her own way and become a recurring element of humanity to Caina’s life?

I’ll give you a hint; it’s none of those things. She’s killed before the 10% mark when Caina hits her with a fire poker. And come the end of the novel, there’s not a single character that could replace Laeria and be a new character with some actual potential.

And I had hinted at it before, but I want to make it explicit now— the Ghosts, as an organization, are really almost frustratingly stupid. Though, they’re more of a casualty of the plot than they are of bad characterization (though that is also an undeniable factor). For instance, it’s known early on that Maglarion’s bloodcrystal is a huge source of power and is fed by Maglarion’s rituals, implying (even without it having to be explicitly spelled out) that it will continue to grow in power. So, rather than try to kill Maglarion with the deus ex machina spear-of-magic-killing, destroying the bloodcrystal would rob Maglarion of his power and render him easy to kill, provided he didn’t just die on his own from the shock of his power leaving him.

I remember having figured this all out before the ghostsilver spear even showed up— and once it did appear, I spent the next few chapters flipping (metaphorically/electronically) through the next few chapters just to see if I was right.

I was. I wished I had been proved wrong.

And I had hinted at it before with Maglarion and Lord Haeron, the villains in Child of the Ghosts are just so painfully villainous. They don’t behave like human beings with human wants, desires, histories, pain, hope, and joy. I found myself thinking of the two main villains as mustachioed bandits twirling their long black whiskers just because they were that one-dimensionally evil. Which is boring and uninteresting, by the way.

Plot, Tension, and Questionably-Done Stakes: Okay, here’s the thing— oftentimes these heroic/sword-and-sorcery fantasies function on a very simple kind of plot device, the end of the world (or a close equivalent). Most people would rather the world not end, particularly in the myriad of painful ways dreamed up by fantasy authors. However, most people think that way because the world is worth living in and their lives are worth living. And yet, if a story doesn’t instill in us, the readers, a love for the people and place, why should we care about the fate of the world? Starting off a series with the, ‘World is at stake,’ plot device means that there’s really nowhere else to go from there— no villain will be more powerful than the one that threatens all life. So, the character of Maglarion is even more wasted when one considers that The Ghosts is a very large series, and I predict that the villain of each book will wield a similar, ‘destroy all life,’ kind of power. And yet, because we’re being scrubbed clean of the last villain just to have the new one replace him/her, we never get the chance to really learn about the world and its people. Thus, no matter what villain appears and no matter what power he/she is wielding, it’ll never actually make us care.

To wrap that up: We’re never given time to just examine the characters and see them just being people. Ultimately, we come to know these characters as assassins, fighters, necromancers, etc. but never as simply human beings. And yet, even that feels very bland and malnourished. I know I said I wouldn’t reference Mistborn in this, but I think it needs to be said that Mistborn had a similar cast of characters, but its world and magic system were what set it apart and kept it entertaining. Meanwhile, in Child of the Ghosts, I hardly even know anything about the world (a map may have helped) beyond what’s strictly and immediately plot-relevant. And, with no magic beyond the fantasy clichés of necromancy, telepathy, and blood magic, I was never even invested to see what came next out of that aspect of the story.

This all culminates it something I’ve been writing and stewing about for the past year or so: positive and negative tension. I wrote extensively on the subject for my thesis work at the end of undergrad, and this book helped me to realize that I hadn’t just been blowing smoke that whole time. Positive tension, essentially, is the feeling created when an author (usually in fantasy, but it’s conceivably applicable to any genre) capitalizes on a kind of aura of invincibility around a character which keeps him/her safe from harm. For a variety of reasons, characters (usually the main protagonist) can become invincible in all but name. As in, they will never die and never become wounded or crippled in a way that cannot later be healed. As a side note, Caina’s inability to have children, curtesy of Maglarion’s ritual, doesn’t count as it does not consistently hamper Caina’s physical or mental health. Fitting of a character like that, when danger does come knocking, the tension created isn’t based out of the question, “Will this character make it out in one piece?” as much as, “What new trick or clever idea will the character use to get out of this?”

The difference between those two is that the latter is wholly unrealistic, turning life-or-death combat into a magic act; we all know that a magician, if he or she is sufficiently skilled, will pull of the trick at hand with no real danger, no matter how realistically the magician may be sawing the assistant in half. Instead, we as the audience, are merely standing by the see how spectacular it all is. Positive tension makes the reader want to see how entertainingly a situation can end, whereas negative tension makes us as readers hope that the situation will unfold devoid of catastrophe.

Child of the Ghosts is made up, down to the genetic level, of positive tension. Even if Caina’s plans and adventures deviate from their original goal (being discovered and having to fight her way out of a tight spot seems like an already-old favourite), there’s never a sense of real danger, merely a short-lived inconvenience that serves to set up the next bit of action. It’s after revelations like this that I’m happy the book was so short, otherwise I likely would have never had the patience to finish it.

As an extension of that last point, I had figured Alistair, Caina’s noble lover, would meet his bloody end— his involvement in Caina’s life would have made it too complicated and would take emphasis away from the constant stream of action that makes up the lifeblood of the novel. So, perhaps undulling cynically, I knew he would have to die, lest he complicate the straightforward-as-an-arrow plot.

Ultimately, the Ultimate Ultimatum: So, we come to the rambling end again. And my position is still unchanged— Child of the Ghosts is too boring, narrow, and devoid of joy for me to recommend. But it’s not offensively bad and is free on Amazon. So I guess there’s that.

Oh, and what I mentioned in my shorter review about the writing still holds up upon a re-examination. Every other line has to be extenuated with a heavy bass note and a martial-arts movie zoom-in just to show how incredibly dramatic every drab, predictable turn of events was.

I’m also reading the next book in the series now. Spoiler alert: the writing style is much the same.

 


 

 

This series was started in January 2014 and there’s already at least 17 books out for it? Christmas crackers, I’ll be reading these from now until Judgement Day…

 

 

Good luck, you brave writer folks!

 

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Rabble Review: Child of the Ghosts

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Well. Here I am again. It’s not flash fiction, it’s not Lorequest, it’s a book review! I’ll be doing more of these in the future. I did a few in the past, mostly about the SomnAgent series and I want to continue doing them, mostly on indie fantasy and science fiction. Because I’m a rabble-rouser and I want to make sure I want to pick fights with works I know how to talk about extensively!

Speaking of ‘extensively,’ I’ll be doing an Extended Thoughts to all of my reviews so I keep myself from babbling on further than what’s warranted.

 

Anyway, once again and as always, have fun~

 


 

 

Child of the Ghosts, the first novel in Johnathon Moeller’s The Ghosts series, is Mistborn minus anything worth reading. But don’t worry, I won’t be referencing Brandon Sanderson’s Mistborn throughout this, I just thought it was the most pithy and condensed way I could sum up my feelings for Child of the Ghosts.

But okay, let’s get a little more specific.

Pros: I liked the little bits of voice we heard from the narrating main characters— it helped to outline their personality (tiny bits of it anyway) and made for entertaining little tidbits.

The action scenes were quick, coherent, and got the job done.

It was short. Which, given the list of cons, is a blessing.

Cons: The characters were, by and large, one-dimensional, uninteresting clichés that are already rampant in the fantasy genre. Nothing new is brought to the table in terms of character.

Unfortunately, nothing new or interesting is brought via plot, either. It proceeds in one strictly defined direction and lacks for interesting or thought-provoking twists and turns that would otherwise engage the reader outside of simply experiencing a string of plot-driven events. Combined with the lackluster characters, it makes the entire experience a singularly uninteresting read.

The world, people (meaning, the culture of the population at large, not individual characters), and system of magic is, at best, vague and sparse in details, or, at worst, clichéd. For a non-spoiler example of the latter, necromancy and blood magic are the prime evils in this novel, which has been done by some many, many other fantasy series (virtually every one that springs to mind which employs said magic).

The writing itself is often stilted and clumsily constructed. Too often will a small ‘twist’ happen in a chapter and, judging by the formatting and pithy writing employed, it will be played off as being of tremendous import, practically warranting a ‘bum bum bum!’ sound effect. Which seems campy to say in a review, but it was campy to read many times over in a book, as well. It gave everything a strange aura of silliness that was hard to shake.

Overall: I can’t say that I liked Child of the Ghosts, nor would I recommend it, though it is generally inoffensive. Which may just be a more diplomatic way of saying, ‘bland, drab, and generally dull.’

 

Child of the Ghost’s Amazon link for those who are interested: http://www.amazon.com/Child-Ghosts-Jonathan-Moeller-ebook/dp/B0052Q9WFQ/ref=sr_1_1?ie=UTF8&qid=1458623012&sr=8-1&keywords=child+of+the+ghosts

 


 

 

Not sure how I feel about this new post-constructor page on the site. Too big, white, and open-ended. It’s like starting a new piece of writing and realizing that your mind is completely blank. Except, that never happens to me, because I still never get writer’s block!

Ha! Anticlimax!

 

Good luck, you brave writer folk!

 

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Miniature Narrative Project 2015: Part 2

 

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So, I think I may have lied when I said I was going to be doing this once every 2-3 days. But now that grad school applications are done, who knows, I might end up doing it after all.

 

Have fun~

 


 

 

PART 1

 

Title: One Look Rings an End

Prompt (from Daily Prompt): You walk into your home to find a couple you don’t know sitting in your living room, eating a slice of cake. Tell us what happens next.

 

 

 

The Duke, as a much younger and happier man, opened the door to his new home. The inside smelled immediately of well-washed wood. The rains had been heavy of late and the clean water must have soaked through the house all the way from the roof down to the wooden beams.

The town was still all abuzz from the Duke’s wedding. Such holy joinings were met with a reverence not seen anywhere else in the world. Furth used to be a town that had a lot more going for it. It made train parts, of all things. Strange for a town so small with barely a factory to call its own. Little workshops and busy, taut-with-muscle arms took the place of steam-driven machines. Sure, it took the workshops weeks to craft something that could be churned out in a handful of hours elsewhere but the products of Furth weren’t just pieces of machines, they were works of art.

So with every new matrimonial joining came the idea of a new rebirth for the town. It was a particularly good omen if the Furth native married outside of the town, as the Duke did. This, of course, meant that the town had to celebrate the whole affair for days on end. The drunk littered the town like strewn bodies even now, three days after the wedding.

The Duke shut his door behind him. Hopefully the wedding cake was still good. Maybe all of the damp air helped keep it moist. Actually, the cake was sitting out on the coffee table. It had a conspicuous chunk missing, cut like a wound, facing the two occupied chairs in the front room. A man and a woman sat in unseasonably thick clothing, fur collars and all. They ate the cake from golden china plates that the Duke never remembered having.

“It’s an awful big cake,” the man said. “Seems a lot for two people to eat.”

“Doesn’t seem to bother us,” the woman said with a little laugh. “I hope you don’t mind that we saw ourselves in.”

The Duke, against all logic and reasoning, sat himself down across from the pair. In a town as small and congenially conjoined as Furth, this wasn’t exactly the strangest collection of people found in someone’s house.

“You don’t know who we are, do you?” the man asked.

“If I did,” the Duke said, “I would’ve greeted you both properly.”

“And yet still he remains confident, unfazed,” the woman said, leaning over to the man as if she meant her coy speech to be a whisper.

“I’ve heard of much stranger people and things going on in people’s homes around these parts,” the Duke said. “Right after a wedding, ambling houseguests are as dependable as the spring rain.”

“Pastor Abelard’s trouble with the rancher and his cows certainly gives credence to that,” the man said, sitting back. “I’ve heard plenty of stories of wayward people but never so much as a head of livestock. Your wedding will go down in the town’s history for more than one reason.”

The Duke leaned forward onto his elbows. He pulled the curtain away from the window and squinted towards the man. His face was mostly hidden by a large three-cornered black hat which was lined with dark orange fur around the lining.

“You’re not a resident,” the Duke said. “I’ve lived here my whole life but I’ve never seen somebody like you. Unless you’re some traveler that Phil never showed the rest of us.” Philip was so very proud of his inn. Every guest he had, whether they were just staying for the night or for half of their lives, would be given the grand tour of the town by him alone. And nobody ever piped up in disappointment. Which may have been because Phil would never really shut up the whole tour.

“Yes,” the man said.

“Yes to what?”

“To your question.”

The woman laughed, hiding her mouth behind her hand (though her gums were shockingly visible as her lips curled away. Just like how the Duke’s own wife laughs. Her face was also obscured by a huge dark hat, one that sat at an angle that spat in the face of gravity. A thin black veil protected her face like chainmail. “Don’t torture him, my dear.”

The man sat back, crossing his arms. The Duke uncrossed my arms and sat up straight. “I’m a traveler,” he said. “But Phil never had to show me around town when I lived here my whole life.”

In one smooth, outright regal, movement, the man removed his hat and tucked it under his arm.

The Duke fell back into the chair, his breath scrambling away with fear in its weak little heart. The man across from the Duke has his face, he wears his hair, and he smiles just as the Duke would.

The Duke’s brown hair was auburn on the smiling man and his skin is frightfully pale compared to the Duke’s well-worked tan. A long scar wound in a circle around the man’s eye— the golden one. The Duke’s own grass-green eyes shrink back into his skull. Now, this mysterious visitor’s only still-green eye looks sick, the colour of infected skin. The green eye winks at the Duke. The golden eye’s pupil disappears into a molten sea. One blink and its back.

And suddenly the Duke felt more at home than he ever had in his entire life.

The Duke’s wife comes in through the front door. She sees the guests and smiles, her gums showing frank and resplendent as her lips curl away. And the Duke smiles back at her for a reason that sounds like a song in his head but has a feeble scream at its center.

 

 

THE OTHER ENTRIES

 


 

 

Pingback:

<a href="https://dailypost.wordpress.com/prompts/unexpected-guests/">Unexpected Guests</a>

 

I should compile these little mini-stories I make on this site (and boy there’s a loooot of them out there) into some kind of compilation. What are those called? Oh yeah. Books. That’s what they’re called.

 

 

Good luck, you brave writer folk!

 

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Friday Fictioneers: “Growing Pains”

 

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Wow, I actually have inspiration to write something coherent this time? AND I have a new idea for Lorequest? Amazing.

 

Have fun~

 


 

 

Image Copyright: Luther Siler

Image Copyright: Luther Siler

 

Title: Growing Pains

Genre: Realistic Fiction

Word Count: 100

 

 

If mom says I’m having growing pains (or did she say I was the ‘growing pain’?), this duck is going to redefine the term. My little brother shouldn’t be playing with stuffed animals anymore anyway. An old remote-control robot of mine will wear this duck’s skin just as good.

I send my Frankenstein (which squeaks like a dog in pain) into Ronnie’s room, to scare the prissy girliness right out of him.

He squeals. I run to see, to laugh in his blubbering, snotty face.

But Ronnie’s hugging the stupid thing like it just gave him a kitten for Christmas.

 

 

 


 

 

Beeble dee bee, it’s off to bed with me!

Because I stayed up too late. Again. Too much to do on these stupid stupid Fridays.

 

 

 

Good luck, you brave writer folk!

 

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