Extended Thoughts on Ghost in the Flame

 

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I’m back with another Extended Thoughts, this time with Johnathon Moeller’s Ghosts in the Flame. The shorter version is already up, for your reading pleasure.

 

Have fun~

 


 

 

Title: Ghost in the Flames

Series: (Book 2) The Ghosts

Author: Johnathon Moeller

Genre: Fantasy (Sword-and-Sorcery)

Release Date: December 2, 2013

 


 

As per usual, these Extended Thoughts are more rambling than my regular reviews, but that way it’s got more of my true emotion in it- that extra bit of visceral-ness can really help to express just how challenging this book was for me.

 

Oh, and massive spoiler territory. Naturally.

 

I’d like to start off with the main point of my shorter review. And that’s that the one thing you really can’t do to either sword-and-sorcery/adventure works or works in an episodic series— you cannot make them boring boring. It’s the ultimate sin that kills interest much more than bad writing ever could. Around the 60-70% mark in the novel, I was actually becoming angry at how little the narrative was doing, how nonexistent its pacing was, how frustratingly little the characters seemed to develop, and how flat and one-note the world was. It felt like I was reading the clip-notes version of a larger narrative with everything more complicated than throwing knives and bickering about which obvious villain was the actual villain (which was, incidentally, also obvious).

Alright, here we go then, into detail.

So, Kalastus is clearly the main villain and always has been. Pyromancers, relatively early on, were described as being powerful in sorcery and mentally unhinged to the point of madness. There is only one character in the entire novel who fits that description. Kalastus even has instances where he is clearly behaving like a man who has lost most of his mind. While also using very powerful sorcery. But Ark, paragon of intelligence he is, however, only kept suggesting that the Sons of Corazain, the religious cult based around the Saddai fire god that would be such an obvious villain that no self-respecting narrative would have chosen to be primary villain, must be responsible because they like fire or something. His reasoning was flimsy, at best. So, in the end, Caina was right all along and the villain was in the Magesterium, even though the real kingpin was in her face the whole time.

She really isn’t particularly bright, is she? And Ark’s no 9-watt either.

To wrap up what I wanted to say about the book being an awful bore, I remember my own writing, back when I was still getting a handle on the long-hand form of novel writing, being something like this. As in, the plot didn’t so much advance as it went in ever-widening circles, so advancement of the narrative was almost totally accidental or unintentional. I started to get internally enraged every time Caina had yet another dinner to go to or was attacked yet again in the street by the Sons or snuck out at night yet again (and we mustn’t forget to detail exactly what cloths [always the same] she puts on before doing so) to spook people and sneak around.  Naturally, I was almost livid by the time I finished the book. Livid and bored. It was a surreal combination of emotions, none of them good.

To elaborate just a bit further, though, I will say that this book at least had the potential to be an intriguing and interesting entry into the series, mostly in regards to the plot. Caina really only ever did what I outlined above. Her disguise as Countess Nereide was never fully utilized, in that we were never able to see the rest of the city or the culture dominating people’s lives. Caina could have gone to a funeral, library, workshop, dry dock, or out into the countryside instead of just going to dinner every other chapter. Even the religious service Caina attends in the latter half of the book is only used to further the plot, albeit very minimally. Now, for a countess to do some of the aforementioned things would be strange and would likely blow Caina’s cover. Which is why the disguise of Countess NAME needs to go. Immediately. It was already used once in the Child of the Ghosts, it doesn’t need to make a reappearance from here on out. It restricts Caina to doing the same things I just outlined. Or, the Countess shouldn’t be Caina’s only disguise. It’s already long overstayed its welcome. As has her personality and character as a whole. Unfortunately, since I think she’s on the cover of the rest of the 12+ books in the series, I think her removal is a bit of a pipe dream.

But I have a right to dream, darnit!

There are only heroes and villains in Ghosts in the Flame. A character is either good and fights for good or evil and does the opposite. A notable exception to this rule are the handmaidens that follow Caina (disguised as Countess Nereide). But, given their extremely tertiary role, perhaps this is expected. Otherwise, eventually everybody takes a side to either be fully on the side of the good or fully on the side of evil. Naturally, their swift justice (or rewards) is dealt out by the end of the book. I suppose this should leave a fulfilled feeling inside come the book’s conclusion, but since I can be reasonably sure now that each book in the series will essentially be starting anew, I’m grimly expecting what happened in Child of the Ghosts and now Ghost in the Flame to happen all over again.

Ephaeron was one such character who I felt could have offered an interesting personality to the novel. Being a member of the Magisterium, a supposedly entirely-evil and corrupt government composed of magic-users and their ilk, Ephaeron could have very well been an interesting exception to this almost cartoonishly antagonist organization. Ephaeron, from his first appearance in the book, seems level-headed, rational, and not a terrible person. This was probably his first failing. In the Ghosts series, it seems if you aren’t a hero (or tertiary character) and if you aren’t prepared to help the side of good (Read: The Ghosts), you are automatically a villain. There are no neutral characters who are simply flawed individuals who sometimes to do the right thing and sometimes do the wrong thing.

Speaking of the characters, Caina is one of the prime examples I have nowadays for a ‘convenient conscience’ character. That is, one who only seems to have a conscience or regrets about what he/she’s done when it’s convenient to the plot. Caina, in Ghosts in the Flame, has a few moments of emotional pain because of all of the people she’s killed. And, to be fair, she is very adept at killing the regular folk employed as guards or destitute and disenfranchised people who are clinging to their beliefs, now perverted by hatred and rage. And yet, she seems to be much less efficient at actually killing the real villains in charge.

This is exemplified by this exact quote from the book. Brace yourselves:

“’Those men we killed tonight,’ said Ark, his head on the pillow, his eyes staring at nothing. ‘Do you regret it? Does it weigh upon your conscience?’

‘Do I feel guilty about it, you mean?’ said Caina… ‘No. Not at all. We were only defending ourselves. If we had not fought back, they would have killed us both. But do I regret that we had to kill them?’ Caina sighed. ‘Yes, I regret it. Keenly…’”

I had to read that over about three times before I was convinced I didn’t just hallucinate those two paragraphs. Let’s attempt to nevermind the fact that Caina here essentially is saying that she regrets killing people but doesn’t regret it at all, and examine the greater context and consequence of a character like this. I see this kind of ‘convenient conscience’ characters more and more often nowadays since darker fantasy seems  to be in vogue recently. And while there’s nothing wrong with that, a ‘convenient conscience’ character is only that claims to be burdened by all the mass murder he/she commits, but only when the plot demands it. That is, we as readers are only ever assured that the character isn’t an amoral killer because we’re informed otherwise periodically. However, real psychological trauma doesn’t wait for a quiet bit of downtime to reveal itself. Cognitive dissonance, traumatic flashbacks, and crippling feelings of regret can come on at any time and render an individual a shaking, useless mess.

Not like I’m speaking from experience or anything.

Besides that, though, if Caina hates what she has to do, then why doesn’t she find some kind of way to improve her life? I have little sympathy for characters who hate what they do yet make no attempts to change things for the better. And you may (rightly) say, “But the Ghosts are the Emperor’s assassins. How can she not kill people?”

How indeed? Wouldn’t it just be stunning to see what the author could come up with that would astound and bedazzle us with all of his creative cunning? It is possible. And such a thing would bring Caina’s character out of the doghouse of mediocrity it’s in right now.

Also, Caina’s lack of concern for the Saddai beyond a professional level, is a little worrying. I found myself getting frustrated with her for not realizing that the Sons of Corazain were so numerous and rowdy because of their mistreatment at the hands of the Lord Governor. However, no sympathy ever extends to them— fittingly then, Caina has no inner thoughts about the world at large or her own interpretation of it. Oftentimes, it feels like the world of Caina extends about five feet around her in any given direction. While this kind of construction could be used to show a character being out of touch with the world at large, Caina shows no real interest in anything extending beyond her current mission and nothing is given to us, as readers, to make us believe that the author intended her state of mind to be a larger statement on anything. As far as I can tell, the world is just viewed through a pinhole by Caina and, by effect, us readers. This gives everything she does a very sociopathic kind of feeling, as she doesn’t understand anything beyond her mission and immediate danger. And whatever apocalyptic power is now being set against her. A mindset of extremes, I suppose. Though, it doesn’t much help her character any. Or the world around her.

 

Even the basis of the entire plot, the return of a Saddai Ashbringer, an extremely powerful pyromancer, is flimsy. Even re-reading that sentence after writing it, I was shocked at how flavorless it all is on the surface. Pyromancy, the magical art of creating and using fire, is some of the most straightforward and common magic used throughout the collective high fantasy mythos. Casting fire is, to most readers, neither impressive nor intimidating. Now, that preconception can be subverted. In fact, doing so can be a good shock to the readers’ systems, putting them on edge and opening their minds to new ideas. Traditional Western-style dragons, now mostly seen as an intermediate-level challenge for a hero to slay, are sometimes treated in such a way. When separated from the high-fantasy roots, an armoured, fire-breathing winged monster with an insatiable appetite is very threatening. Pyromancy could have been played in much the same way; even magical fire catches, burns, spreads, and devastates just like it does in the real world. So, rather than random acts of lighting people on fire, the pyromancy in Ghost in the Flame could have shattered expectations of something so common in fantasy literature and drawn more real-world parallels to make the plot more compelling.

As a sidenote, I was apparently correct in my last review of Child of the Ghosts; Every primary antagonist from here on out is going to have some kind of world-ending power, which is likely just the pinnacle of the new magical flavour of the day. In Child, it was necromancy and in Flames, it was pyromancy. Ghosts in the Blood will prominently feature blood magic, I bet my best nickel on it.

And I know this is nitpicking, but Rasadda, the city focused on throughout the story, is apparently created almost entirely out of black stone and decorated with obsidian. This is ridiculous, considering its arid, sun-soaked climate. All of that black would absorb the heat from the sun like blacktop and would make the city unbearably hot. It’s nitpicking, sure, but when you’re constructing a totally fictional world, some measure of logic needs to be used to make said world believable.

 

Okay. So that’s about all I have to say about this one. It was a rough ride, make no mistake. However, I’m still holding out hope that the third book will be the saving grace that keeps me reading at least one book later, just to see how Mr. Moeller’s writing style and good writing sense improves over time. Or doesn’t improve, though I’d really rather see him succeed than not.

This is all a little surreal though, considering there’s so many books for the series out, but still. I’ll be there, cheering for the positive change if it comes, even if nobody else is listening.

Because that’s just the kind of person I am!

 

 


 

 

Ghost in the Blood is up next. And I don’t mind saying, seeing as how I’ve heard over half of it now, that it is already a big improvement.

But how big? And it will it be enough? I dunno! I’ll tell you when I’m done!

 

 

Good luck, you brave writer folk!

 

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Rabble Review: Ghost in the Flames

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I’m back. With another entry of Johnathon Moeller’s Ghost series.

Brace for impact, children.

 

Have fun~

 


 

 

 

Title: Ghost in the Flames

Series: (Book 2) The Ghosts

Author: Johnathon Moeller

Genre: Fantasy (Sword-and-Sorcery)

Release Date: December 2, 2013

Amazon Score: 1 Star (would have liked to give it 1.5)

 


 

 

Johnathon Moeller’s Ghost in the Flame, second in the Ghosts series, has committed the ultimate sin of sword-and-sorcery/adventure fantasy literature: it’s boring.  I apologize for being potentially overly-frank with just my opening statement, but I feel it’s within prospective buyer’s best interests to know the real crux of the opposing argument as early as possible. But let’s get more specific.

 

Pros: Ark, a series newcomer, is much more interesting than Caina or anybody else has been up until this point. Take that for what you will.

Like the last entry, the action scenes are all fluid, easy to follow, and quick. Although, they do wear out their welcome about midway through the book.

 

Cons: Caina, an ultimately flat and uninteresting character, is the only perspective in this book. This is a change from the previous installment in the series. I got tired of hearing her voice very early on.

The plot is essentially the same three events happening in a loop until the heroes are smart enough to realize the very obvious answers in front of their faces. Once you see one fight in a street or dinner with a noble, you’ve seen the next eight to come.

As an extension of the above, the heroes are even more staggeringly dim-witted when it comes to missing key and obvious plot details.

The novel has very little beyond its action scenes, which do get old quickly because of the slogging plot.

 

In short, and this is the worst offender of them all, this book is simply boring. It does little to nothing on an emotional level, instead preferring to focus almost entirely on the surface-level events like those previously mentioned. The writing isn’t particularly flawed or difficult to read, it’s that it’s so painfully serviceable in a plot that doesn’t so much go forward as it makes ever-expanding circles until it eventually reaches the end as a result.

A lot of my previous complaints from the last entry in the series are present here, too. The world is malnourished and underdeveloped, and the characters are lackluster, oftentimes being shockingly one-dimensional. Even Ark, the series newcomer, isn’t enough to salvage the novel. Perhaps if every character had his level of development, Ghost in the Flame would be a little more interesting, perhaps even worth a tentative recommendation.

As it stands, though, this is a step backwards from the already-underwhelming first entry.

 

Overall: The first one was better; it’s not a good thing.

 

Ghost in the Flames‘ Amazon Link: http://www.amazon.com/Ghost-Flames-The-Ghosts-Book-ebook/dp/B005G69H5C

 

 


 

 

I feel like I want to give this series one last look before burying it (and possibly myself) for good. I can’t tell if that’s just my inherent optimism getting the better of me or if I’m slowly becoming a masochist. God help me if it’s both!

 

 

Good luck, you brave writer (and reader) folk!

 

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Extended Thoughts: Child of the Ghosts

 

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A double post on the first day I’m back? Amazing! Or totally predictable, since I hinted that I’d be doing this in the last post, the shorter version of this review. And I follow through with my recently-made promises! Because then I won’t have the chance to up and forget…

 

Have fun~

 


 

 

Title: Child of the Ghosts

Series: (Book 1) The Ghosts

Author: Johnathon Moeller

Genre: Fantasy (Sword-and-Sorcery)

Release Date: January 2014


 

 

…Child of the Ghosts, the first novel in Johnathon Moeller’s The Ghosts series, is Mistborn minus anything worth reading. But don’t worry, I won’t be referencing Brandon Sanderson’s Mistborn throughout this, I just thought it was the most pithy and condensed way I could sum up my feelings for Child of the Ghosts

I added that in for continuity’s sake before beginning this Extended Thoughts session, just to keep things relevant. Unlike my original review this one’s going to be a bit more ramble-y as I talk about not only Child of the Ghosts, but the fantasy genre as a whole.

Oh, and spoilers, naturally. Including a very old Harry Potter spoiler too, I guess.

 

Characters and Their Lack Thereof:

There were no characters worth getting invested in, frankly. The story was so uncomfortably fast and slipshod that I, by the end of the book, didn’t remember most of the characters names, anything about their pasts, or their personalities. And unfortunately, most of the characters who I did remember I did not do so fondly. The primary characters, Caina, Halfdan, and Maglarion, all fit neatly into clichés, rendering them totally indistinguishable from the hundreds of other flat fantasy characters I’ve read. The only potential exception to this rule is Laeria Armalas, Caina’s mother.

To summarize: Caina is the clichéd broken young woman who tries to piece her life back together and change her ways when it’s plot-convenient. Otherwise, she’s totally content to slaughter her way through her fellow human beings without a thought, only to lament for a couple of sentences a few paragraphs later. Rinse and repeat. I was originally going to write, ‘…piece her life back together and change what she doesn’t like about herself.’ Except then I remembered that I have no idea what Caina thinks about herself, if she likes herself as a person, or if she’s concerned with how others see her. Caina, by and large, is a vessel to propel the plot forward and to throw knives. So to be honest, whatever trouble she finds herself in (which isn’t much, creating a dry, arid feeling throughout most of the plot) isn’t particularly gripping because I don’t care much about Caina or what happens to her.

Villain’s-wise Maglarion essentially Voldemort, though he’s opposed by a gaggle of assassins collectively holding the idiot-ball instead of a well-organized grassroots movement of concerned, well-fleshed-out individuals. That’s really about it— he desires eternal life and the death of everybody in Malarae for reasons never explained beyond it just being the evil necromancer thing to do instead of going into retirement. Lord Haeron, the walking, ‘hate me, I’m a scumbag with no redeeming qualities,’ character and painfully obvious sacrifice-to-be in Maglarion’s plans, is precisely as described. I mean, when you make a deal with the devil, you end up either getting through into hellfire or fiddled to death. Either way, it’s a predictable (and thus, largely unsatisfying) end.

However, we can turn to Laeria now after quickly poking fun at Halfdan: I actually thought he was dead, considering how clichéd the rest of the book was, I finished the book and quickly forgot what his ultimate fate was so I just assumed he had gone the way of Obi-Wan and Dumbledore. He did not, however, his entire character and fate just escaped my mind mere days after finishing the book.

So, the character of Laeria Armalas, who is, again, Caina’s mother, represented one of the few potentially deep and interesting character-to-character interactions. Being Caina’s mother, who is none-too-happy with her daughter (for reasons unknown, honestly), brings up the potential for an interesting dynamic with the heroine. For some background, Laeria is a magic-user but is singularly untalented. She, according to Caina, had trouble making a goblet float via her own power, so she appealed to Maglarion in order to boost her strength. Furthermore, Sebastian (Caina’s father) fathoms that the reason why she married him was because Laeria had been kicked out of the Magisterium for generally being terrible at magic; she suspected that Sebastian would rise above his current status and become a lord strong enough to force the Magisterium to accept her back.

It was at this point (less than 5% through the novel), that I thought Laeria could be an interesting character: her lack of power, weak sense of self (due to her seeking approval from her magical betters), and tumultuous relationship with husband and daughter opens up an avenue rarely seen in fantasy, especially sword-and-sorcery. It’s all too common for the antagonist to wield some kind of tremendous power and be totally unrelated to the hero aside from the, “You two must fight because one is the hero and one is the villain,” idea of fantasy. Yes, that was a subtle stab at the character of Maglarion. But, for Laeria, what kind of emotional and psychological barriers could we see her overcoming and battling with or even using as a shield against Caina’s eventual revenge? Will Laeria eventually conclude that Maglarion isn’t the master she thought he’d be, creating a parallel between him and Sebastian and causing Laeria to go her own way and become a recurring element of humanity to Caina’s life?

I’ll give you a hint; it’s none of those things. She’s killed before the 10% mark when Caina hits her with a fire poker. And come the end of the novel, there’s not a single character that could replace Laeria and be a new character with some actual potential.

And I had hinted at it before, but I want to make it explicit now— the Ghosts, as an organization, are really almost frustratingly stupid. Though, they’re more of a casualty of the plot than they are of bad characterization (though that is also an undeniable factor). For instance, it’s known early on that Maglarion’s bloodcrystal is a huge source of power and is fed by Maglarion’s rituals, implying (even without it having to be explicitly spelled out) that it will continue to grow in power. So, rather than try to kill Maglarion with the deus ex machina spear-of-magic-killing, destroying the bloodcrystal would rob Maglarion of his power and render him easy to kill, provided he didn’t just die on his own from the shock of his power leaving him.

I remember having figured this all out before the ghostsilver spear even showed up— and once it did appear, I spent the next few chapters flipping (metaphorically/electronically) through the next few chapters just to see if I was right.

I was. I wished I had been proved wrong.

And I had hinted at it before with Maglarion and Lord Haeron, the villains in Child of the Ghosts are just so painfully villainous. They don’t behave like human beings with human wants, desires, histories, pain, hope, and joy. I found myself thinking of the two main villains as mustachioed bandits twirling their long black whiskers just because they were that one-dimensionally evil. Which is boring and uninteresting, by the way.

Plot, Tension, and Questionably-Done Stakes: Okay, here’s the thing— oftentimes these heroic/sword-and-sorcery fantasies function on a very simple kind of plot device, the end of the world (or a close equivalent). Most people would rather the world not end, particularly in the myriad of painful ways dreamed up by fantasy authors. However, most people think that way because the world is worth living in and their lives are worth living. And yet, if a story doesn’t instill in us, the readers, a love for the people and place, why should we care about the fate of the world? Starting off a series with the, ‘World is at stake,’ plot device means that there’s really nowhere else to go from there— no villain will be more powerful than the one that threatens all life. So, the character of Maglarion is even more wasted when one considers that The Ghosts is a very large series, and I predict that the villain of each book will wield a similar, ‘destroy all life,’ kind of power. And yet, because we’re being scrubbed clean of the last villain just to have the new one replace him/her, we never get the chance to really learn about the world and its people. Thus, no matter what villain appears and no matter what power he/she is wielding, it’ll never actually make us care.

To wrap that up: We’re never given time to just examine the characters and see them just being people. Ultimately, we come to know these characters as assassins, fighters, necromancers, etc. but never as simply human beings. And yet, even that feels very bland and malnourished. I know I said I wouldn’t reference Mistborn in this, but I think it needs to be said that Mistborn had a similar cast of characters, but its world and magic system were what set it apart and kept it entertaining. Meanwhile, in Child of the Ghosts, I hardly even know anything about the world (a map may have helped) beyond what’s strictly and immediately plot-relevant. And, with no magic beyond the fantasy clichés of necromancy, telepathy, and blood magic, I was never even invested to see what came next out of that aspect of the story.

This all culminates it something I’ve been writing and stewing about for the past year or so: positive and negative tension. I wrote extensively on the subject for my thesis work at the end of undergrad, and this book helped me to realize that I hadn’t just been blowing smoke that whole time. Positive tension, essentially, is the feeling created when an author (usually in fantasy, but it’s conceivably applicable to any genre) capitalizes on a kind of aura of invincibility around a character which keeps him/her safe from harm. For a variety of reasons, characters (usually the main protagonist) can become invincible in all but name. As in, they will never die and never become wounded or crippled in a way that cannot later be healed. As a side note, Caina’s inability to have children, curtesy of Maglarion’s ritual, doesn’t count as it does not consistently hamper Caina’s physical or mental health. Fitting of a character like that, when danger does come knocking, the tension created isn’t based out of the question, “Will this character make it out in one piece?” as much as, “What new trick or clever idea will the character use to get out of this?”

The difference between those two is that the latter is wholly unrealistic, turning life-or-death combat into a magic act; we all know that a magician, if he or she is sufficiently skilled, will pull of the trick at hand with no real danger, no matter how realistically the magician may be sawing the assistant in half. Instead, we as the audience, are merely standing by the see how spectacular it all is. Positive tension makes the reader want to see how entertainingly a situation can end, whereas negative tension makes us as readers hope that the situation will unfold devoid of catastrophe.

Child of the Ghosts is made up, down to the genetic level, of positive tension. Even if Caina’s plans and adventures deviate from their original goal (being discovered and having to fight her way out of a tight spot seems like an already-old favourite), there’s never a sense of real danger, merely a short-lived inconvenience that serves to set up the next bit of action. It’s after revelations like this that I’m happy the book was so short, otherwise I likely would have never had the patience to finish it.

As an extension of that last point, I had figured Alistair, Caina’s noble lover, would meet his bloody end— his involvement in Caina’s life would have made it too complicated and would take emphasis away from the constant stream of action that makes up the lifeblood of the novel. So, perhaps undulling cynically, I knew he would have to die, lest he complicate the straightforward-as-an-arrow plot.

Ultimately, the Ultimate Ultimatum: So, we come to the rambling end again. And my position is still unchanged— Child of the Ghosts is too boring, narrow, and devoid of joy for me to recommend. But it’s not offensively bad and is free on Amazon. So I guess there’s that.

Oh, and what I mentioned in my shorter review about the writing still holds up upon a re-examination. Every other line has to be extenuated with a heavy bass note and a martial-arts movie zoom-in just to show how incredibly dramatic every drab, predictable turn of events was.

I’m also reading the next book in the series now. Spoiler alert: the writing style is much the same.

 


 

 

This series was started in January 2014 and there’s already at least 17 books out for it? Christmas crackers, I’ll be reading these from now until Judgement Day…

 

 

Good luck, you brave writer folks!

 

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Rabble Review: Child of the Ghosts

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Well. Here I am again. It’s not flash fiction, it’s not Lorequest, it’s a book review! I’ll be doing more of these in the future. I did a few in the past, mostly about the SomnAgent series and I want to continue doing them, mostly on indie fantasy and science fiction. Because I’m a rabble-rouser and I want to make sure I want to pick fights with works I know how to talk about extensively!

Speaking of ‘extensively,’ I’ll be doing an Extended Thoughts to all of my reviews so I keep myself from babbling on further than what’s warranted.

 

Anyway, once again and as always, have fun~

 


 

 

Child of the Ghosts, the first novel in Johnathon Moeller’s The Ghosts series, is Mistborn minus anything worth reading. But don’t worry, I won’t be referencing Brandon Sanderson’s Mistborn throughout this, I just thought it was the most pithy and condensed way I could sum up my feelings for Child of the Ghosts.

But okay, let’s get a little more specific.

Pros: I liked the little bits of voice we heard from the narrating main characters— it helped to outline their personality (tiny bits of it anyway) and made for entertaining little tidbits.

The action scenes were quick, coherent, and got the job done.

It was short. Which, given the list of cons, is a blessing.

Cons: The characters were, by and large, one-dimensional, uninteresting clichés that are already rampant in the fantasy genre. Nothing new is brought to the table in terms of character.

Unfortunately, nothing new or interesting is brought via plot, either. It proceeds in one strictly defined direction and lacks for interesting or thought-provoking twists and turns that would otherwise engage the reader outside of simply experiencing a string of plot-driven events. Combined with the lackluster characters, it makes the entire experience a singularly uninteresting read.

The world, people (meaning, the culture of the population at large, not individual characters), and system of magic is, at best, vague and sparse in details, or, at worst, clichéd. For a non-spoiler example of the latter, necromancy and blood magic are the prime evils in this novel, which has been done by some many, many other fantasy series (virtually every one that springs to mind which employs said magic).

The writing itself is often stilted and clumsily constructed. Too often will a small ‘twist’ happen in a chapter and, judging by the formatting and pithy writing employed, it will be played off as being of tremendous import, practically warranting a ‘bum bum bum!’ sound effect. Which seems campy to say in a review, but it was campy to read many times over in a book, as well. It gave everything a strange aura of silliness that was hard to shake.

Overall: I can’t say that I liked Child of the Ghosts, nor would I recommend it, though it is generally inoffensive. Which may just be a more diplomatic way of saying, ‘bland, drab, and generally dull.’

 

Child of the Ghost’s Amazon link for those who are interested: http://www.amazon.com/Child-Ghosts-Jonathan-Moeller-ebook/dp/B0052Q9WFQ/ref=sr_1_1?ie=UTF8&qid=1458623012&sr=8-1&keywords=child+of+the+ghosts

 


 

 

Not sure how I feel about this new post-constructor page on the site. Too big, white, and open-ended. It’s like starting a new piece of writing and realizing that your mind is completely blank. Except, that never happens to me, because I still never get writer’s block!

Ha! Anticlimax!

 

Good luck, you brave writer folk!

 

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Daily Prompt 3: “Right to Brag”

In response to The Daily Post’s writing prompt: “Right to Brag.”

 

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I’ve got 30 minutes before today’s done, making this Daily Prompt, by and large for no real reason aside from my arbitrary adherence to the space-time continuum, no longer relevant very soon.

 

Have fun~

 


 

Title: Right to Brag

 

Prompt: “Tell us about something you (or a person close to you) have done recently (or not so recently) that has made you really, unabashedly proud.”

 

 

Well, this one’s simple isn’t it? I normally don’t take pride in all of what I do or have done in life simply because if it’s worth being prideful over, it’ll have to be something truly great. And I’m only 22 years old with nary a scratch made into the world. Everything up until this point has just been what was expected of me. I finished High School, went to College, did very well in college (probably better than anyone would have dared hope), and met friends, helped people, had a couple relationships, did dumb and smart things, and generally made a normal mess of life as people are wont to do.

 

But you know what nobody told me to do? Nobody told me to write a book for my final assignment in my 301 Fiction Writing class. See, I could have put instead that I’m proud of my actual publishing of said book after editing it for a couple of months. Or I could have put that my fiction defence thesis went beautifully in my senior year of undergraduate and that I’m set to release my next book in maybe a month or so.

 

But nah, I’m choosing to focus on when I was asked to write “30 double-space pages, give or take a few” for my final assignment of 301 Fiction Writing in my junior year of undergraduate. And, like some gremlin meant to torment my poor creative writing teacher (this would be my third and final class taught by her), I handed in 124 pages totaling to a very messy and very ramshackle novella.

 

I got an A- on the assignment, by the way owing to my general lack of editing. And this was after spending no fewer than 9 hours on one day reading the entire thing from beginning to end and fixing whatever I saw. But fair’s square, I take the grade. Because, like that old stupid saying goes:

 

“When I say ‘jump,’ you-”

 

“Sorry, can’t hear you, I’ve already leapt clear through the ceiling.”

 

I may have paraphrased that a little.

 

Yes, the original state of Garamoush was ramshackle and held together naught but sheer ambition and imagination but dammit I felt proud (and exhausted, having turned it in only about two minutes before the final deadline) when I held those 124 pages in my hand and they weighed with a weight that I had never known before. It was the weight of accomplishment, of doing something that somebody had asked for in my own way and to my own level of quality and quantity. It was a work entirely wrought from my mind with my hands that could floor everything else I had ever created up until that point.

 

But see, I knew that it was better than anything else I had ever done. Usually I simply speculate on the importance of works or projects or wonder what greater role they place. That first state of Garamoush helped to define the next couple years of my life and sent me off on a path that I could have only started on if I threw myself up and out through that ceiling with caution to the wind and reckless abandon to assault my professor with tormenting nightmares of grading.

 

She liked me as a student, though! She sat on my council of literary judgement one year later and gave me a glowing (I assume) acceptance for my research honours thesis.

 

Or maybe she just wanted me out of her hair.

 

Until I emailed her about getting letters of recommendation for grad school!

 

She’ll never be free of me! Never.

 

 

THE OTHERS

 


 

Minutes to spare and I’ll I’ve got to do is write a lame little outro. I got this!

 

So now that’s my cue to start dawdling and wandering into any given Wiki site and emerge three days later with a huge beard and much more knowledge about the state of the Undercity or the political structure of the Imperium of Man than any human ever should.

 

Above and beyond, right?

 

Eh.

 

Pingback:

<a href="https://dailypost.wordpress.com/dp_prompt/right-to-brag/">Right to Brag</a>

 

 

Good luck, you brave writer folk!

 

END TRANSMISSION.

 

Friday Fictioneers: “Anima Memoria”

 

BEGIN TRANSMISSION.

 

I wanted to do something with a huge spinning clock and having to do with time but once the Doctor Who episode I was watching ended, I reconsidered. The Doctor does that to me, making the insane sound like a good plan. Fitting, I know.

 

Have fun~

 


 

 

Image Copyright: Ted Strutz

Image Copyright: Ted Strutz

 

Title: Anima Memoria

Genre: Fantasy (?)

Word Count: 100

 

Ah, the sky. I once had ten thousand fingers to reach towards it. Leafy and rough, I could almost touch the clouds. Then they came, in hordes, little pale conquerors. They pulled my fingers from the ground and crafted homes and plundered my depths to forge factories and bombs.

I felt the fire of their wars turn my soil into bloody swamps. Then the regret… So much unfettered sky stretched above, they must have felt truly small.

So they planted new fingers for me. Will I always hold their hands in harmony as I do now? The land will tell.

 

 


 

 

I actually always really liked the swings rides down in Chicago. I just never thought of the pictures spinning above people’s heads as anything more than eye candy for the unlucky doofuses on the ground to gawk at. So now I might just be seeing that from now on. Joy!

 

 

 

Good luck, you brave writer folk!

 

END TRANSMISSION.

 

 

 

 

 

 

Flash! Friday: “Long, Long Life”

 

BEGIN TRANSMISSION.

 

Because I was feeling zippy and optimistic today, I decided to write about the collapse of an aging father’s family life and sense of joy.

We all just have days where we want to spread joy and love into the world, right?

 

Have fun~

 


 

 

Title: Long, Long Life

Character: A Doomed King

Setting: A Castle

Word Count: 205

 

 

What happened to Don McClean and dinner with the family?

I think I saw them walk out hand-in-hand with my 14 year-old daughter and her 17 year-old boyfriend. She told me she’d be spending the night at his house, my castle. She came home to visit once in a when she decided to stay the night for the rest of her life.

My son was texting before I could dial a cell phone. He’d always be looking down at his screen, talking to somebody he doesn’t want me to see. When I was young, your neighborhood was your world and everyone knew each other. Now the whole world is at your fingers and is stealing conversations with my kids that I’ve never had.

Many dying years later, my son married to the man on the other side of that phone. I wasn’t even invited. “Too conservative and old-fashioned,” my son labeled me. I cried myself into a waking nightmare of an empty nest.

Elvis died on the throne, I always say. He won’t be the only king to die there. Every time the clock’s hand ticks, it slaps me in the face. I can feel my own life drain away like a thermometer in winter.

 

BLUE FRONG

 


 

 

Did you know that “Scorpion” is pronounced “Score-pea-an” and not “Scwore-pea-an” like I’ve been pronouncing it for years?

Oh, you did? Well then why didn’t you tell me?

Some friend you are.

 

 

Good luck, you brave writer folk!

 

END TRANSMISSION.